package com.ggshily.game.model.ms3d
{
	import flash.utils.ByteArray;
	
	public class Ms3d_edge
	{
		public var edgeIndices : Array = [0, 0];              // (word)
		
		public function Ms3d_edge(bytes : ByteArray = null)
		{
			if(bytes)
			{
				edgeIndices[0] = bytes.readShort();
				edgeIndices[1] = bytes.readShort();
			}
		}
	}
}